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sexta-feira, 1 de janeiro de 2010

Loyalty

Loyalty

Loyalty starts at 100%. If Loyalty reaches 0%, a player can attack the castle and conquer it. (Branch Castles only. Main Castles cannot be conquered.) If you construct a Park inside your castle, you can reduce the amount of Loyalty lost due to defeat in battle.

Increasing Loyalty

  • Automatic increase at Administration: 1% each hour.
  • Hold a festival at a Temple. Loyalty increases by 5% each time.
  • Hold a major festival at a Temple. Loyalty increases by 25% each time.
  • Hold a circus performance. Loyalty increases by 3% each time.

Reducing Loyalty

  • Collect taxes at Administration: -2% each time.
  • Defeat in war, pillaging, Attack or Conquer Mode: -5% each time

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