Stat Levels
The level of a stat is defined by the level of the building associated with it (Life: Fountain of Life, Physical Attack: Blacksmith, Magical Attack: Magic Tower, Physical Defense: Fortress, Magical Defense: Magic Academy).
With each increasing level of a stat, the value is modified by the following formula:
- floor of ((2.4% *(stat level - 1)) * base rates)
- floor of ((2.4% *(stat level - 1)) * base rates)
So, if the unit initially had 200 hp, at level 20, it would be (2.4% * (20-1))*200 = 291hp.
Base rates are defined as the starting stat (ie at level 1).
This applies to all stat types, including: Life, Physical Attack, Magical Attack, Physical Defense, & Magical Defense
The great big chart of units
| Elves | Humans | Undead | Devils | Monsters |
|---|---|---|---|---|
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